Winning blow: queen to e7 (e2·3)
c9-19494naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king h2, queen e2, rook b1 b4, knight d3, pawn a3 f3 g3 d4.
Black: king g7, queen a6, rook c8, bishop e7 f7, knight c4, pawn f5 g5 h5 b6 a7.
9 white and 11 black pieces are on the board; the puzzle position arises after move 33.
The position in numbers
Black are ahead by 2 points of material (26 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on h2, the black king on g7.
It is White to move on move 33, with 44 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): c, e — natural highways for the rooks and queen. Half-open for White: b, h.
Black hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
33. Qxe7 Qxa3 34. Qxg5+ Kf8 35. Qxf5
Why it works
- Great move! queen to e7 keeps the pressure (+2.1).
- Well found: queen to g5 (+2.6).
- Precise: queen to f5 is the top choice (+2.2).
- You win a piece — the bishop.
- If instead Qxa3, then Qxg5+ and you win the bishop.
Move by move
- 33. Qxe7 — queen to e7 (capture)
- Qxa3 — queen to a3 (capture)
- 34. Qxg5+ — queen to g5 (capture) with check
- Kf8 — king to f8
- 35. Qxf5 — queen to f5 (capture)
Types in this puzzle
Remove the defender
Capture the guard first — then take what it protected.
Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.
About this position
These pieces come from starting position #390.
SP-390 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on b1 and h1, the queen on a1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 758.
The engine's main line opens with h4.
Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #390Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-390
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