Winning blow: pawn to d4 (d2·6)
c9-19502naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2060 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen g8, knight d1, pawn c2 d2 a4 b5.
Black: king d7, pawn g3 a5 d5 b6 d6.
7 white and 6 black pieces are on the board; the puzzle position arises after move 34.
The position in numbers
White are ahead by 11 points of material (16 against 5; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on d7.
It is White to move on move 34, with 26 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): e, f, h — natural highways for the rooks and queen. Half-open for White: g.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
34. d4 Kc7 35. Qxg3 Kb8 36. Kb2
Why it works
- Sensible development: pawn to d4.
- Spot on — queen to g3 (#6).
- A natural move: king to b2.
- You win decisive material (+15.0).
- If instead g2, then Qxg2 and you stay on top.
Move by move
- 34. d4 — pawn to d4
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
Queen endgame
Queens on an open board — precision above all.
Queen endgames are treacherous: the queen reaches everywhere, and one slip turns a win into perpetual check. The signs are few pawns, exposed kings, and checks hanging in the air. Tuck your king away early, and use your own checks to bring the queen closer or push your passer with tempo. The typical mistake is grabbing pawns while leaving your king exposed to endless checks.
About this position
These pieces come from starting position #682.
SP-682 · BastionGuard — Both knights begin inside the board while the king stands on c or f; a position and its mirror twin share this family.
The king starts on c1, the rooks on b1 and h1, the queen on a1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
The bishops stand on e1 and f1; their long diagonals reach a5 and a6 once the d- and e-pawns step aside.
The pawn on c2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the BastionGuard family; read right to left it becomes position 469.
The engine's main line opens with a4.
Morozov Balance Index: 43 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +28 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #682Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-682
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