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Winning blow: rook to a6 (a3)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen g7, rook b1 a3, knight e1, pawn a2 c2 f2 g3 b4 e4.

Black: king h5, rook b8 h8, bishop h3, pawn b5 f5 a6 c7.

11 white and 8 black pieces are on the board; the puzzle position arises after move 30.

The position in numbers

White are ahead by 11 points of material (28 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on h5.

It is White to move on move 30, with 43 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): d, h — natural highways for the rooks and queen.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

30. Rxa6 Rb6 31. Rxb6 cxb6 32. f4

Why it works

  • Best move. rook to a6 is exactly what the engine plays (#3).
  • Spot on — rook to b6 (#2).
  • A natural move: pawn to f4.
  • You win decisive material (+15.0).
  • If instead Rbg8, then Qf7+ and you stay on top.

Move by move

  • 30. Rxa6 — rook to a6 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #390.

SP-390 · RampartGuard — King on the wing (b/g) with both knights on inner files.

The king starts on g1, the rooks on b1 and h1, the queen on a1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.

Every pawn on the second rank is defended from the very first move.

The setup belongs to the RampartGuard family; read right to left it becomes position 758.

The engine's main line opens with h4.

Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #390

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-390

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