Winning blow: pawn to e7 (f6·3)
c9-20204naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, rook d1 g1, knight h6, pawn b2 h2 a3 h5 f6.
Black: king h7, rook d3 c5, bishop b7 e7, knight f8, pawn b5 c6 a7 f7 g7.
9 white and 11 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
Black are ahead by 6 points of material (18 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on h7.
It is White to move on move 30, with 27 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c, g.
Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. fxe7 Ne6 31. e8=Q Rxd1+ 32. Rxd1
Why it works
- Great move! pawn to e7 keeps the pressure (+6.6).
- Well found: pawn to e8 (+7.8).
- Strong! rook to d1 is the sharp choice (+8.6).
- You win a piece — the rook.
- If instead Ne6, then e8=Q and you win the bishop.
Move by move
- 30. fxe7 — pawn to e7 (capture)
- Ne6 — knight to e6
- 31. e8=Q — pawn to e8
- Rxd1+ — rook to d1 (capture) with check
- 32. Rxd1 — rook to d1 (capture)
Types in this puzzle
Promotion
The pawn reaches the last rank and becomes a queen — decisively.
Promotion turns a pawn on the last rank into a queen and rewrites the evaluation on the spot. In tactics the passer rarely walks in for free — usually a sacrifice clears its path. Count the tempi: how many moves does the pawn need, and can the defender stop it in time? And watch the promotion square itself — it must be out of enemy reach or won by force in your combination.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #790.
SP-790 · ThroneScout — A knight starts on the edge (a/h) and the king sits centrally on d or e; the mirror twin stays in this family too.
The king starts on d1, the rooks on a1 and g1, the queen on b1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the ThroneScout family; read right to left it becomes position 166.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 14 of 100 — class D — largest edge. Engine evaluation of the starting position: +40 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #790Provenance
Mined from the project's engine self-play games.
Pack 006 · SP-790
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