Winning blow: knight to e4 (f6)
c9-20222naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, queen g1, rook b1 h1, bishop a1 e2, knight c1 f6, pawn a2 c2 d2 f2 h2 b4.
Black: king d8, queen g2, rook b8 h8, bishop e4 e7, knight b6 f8, pawn b5 e6 a7 c7 d7 f7.
14 white and 14 black pieces are on the board; the puzzle position arises after move 9.
The position in numbers
Material is level — 37 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on e1, the black king on d8.
It is White to move on move 9, with 37 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: e.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
9. Nxe4 Qxe4 10. Bxh8
Why it works
- Great move! knight to e4 keeps the pressure (+3.3).
- Well found: bishop to h8 (+3.4).
- You win a piece — the rook.
- If instead Qxe4, then Bxh8 and you win the rook.
Move by move
- 9. Nxe4 — knight to e4 (capture)
- Qxe4 — queen to e4 (capture)
- 10. Bxh8 — bishop to h8 (capture)
Types in this puzzle
First-rank tactic
Pieces still on their starting rank become targets of a first-rank strike.
The first-rank tactic: enemy pieces that never left their starting rank become targets themselves. Standing shoulder to shoulder, they block each other and are often defended by nobody. Look for a strike along the first or eighth rank — a rook or queen that breaks through harvests the undeveloped pieces. The mistake is treating the back rank as a safe "rear area": in Chess960 it can be the most vulnerable place on the board.
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
About this position
These pieces come from starting position #545.
SP-545 · ThroneGuard — King home on d or e, knights kept off the a- and h-files — the family of the standard starting array.
The king starts on e1, the rooks on b1 and h1, the queen on g1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the ThroneGuard family; read right to left it becomes position 507.
The engine's main line opens with e3.
Morozov Balance Index: 20 of 100 — class D — largest edge. Engine evaluation of the starting position: +37 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #545Provenance
Mined from the project's engine self-play games.
Pack 005 · SP-545
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