Mate in 3: queen to e8 (h5·3)
c9-20267naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 3: a forced sequence that ends in checkmate.
Difficulty 1980 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
In a mate in three every move must be forcing; the defender should never get a free tempo. Find the check or threat that herds the king, calculate the single defence to each, and confirm the net closes on the third move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen h5, rook d1, knight d7, pawn b2 d3 a4 e4.
Black: king a8, rook b6, bishop b3 e3, pawn a5 d6 b7 c7 h7.
8 white and 9 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 5 points of material (21 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on a8.
It is White to move on move 24, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 5. Files fully open (no pawns of either colour): f, g — natural highways for the rooks and queen. Half-open for White: c, h.
Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24. Qe8+ Ka7 25. Qb8+ Ka6 26. Qa8#
Why it works
- Great move! queen to e8 keeps the pressure (#2).
- Well found: queen to b8 (#1).
- Precise: queen to a8 is the top choice (#).
- The line ends in a forced mate in 3.
- If instead Ka7, then Qb8+ and you stay on top.
Move by move
- 24. Qe8+ — queen to e8 with check
- Ka7 — king to a7
- 25. Qb8+ — queen to b8 with check
- Ka6 — king to a6
- 26. Qa8# — queen to a8 and it is checkmate
Types in this puzzle
Mate in 3
A forced checkmate in three moves.
Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.
Relative pin
A piece shields a more valuable one behind it — moving it loses material.
In a relative pin the piece shields not its king but something valuable behind it, usually the queen. Moving is legal but costly, because the piece behind falls. Look for three units on one line: your long-range piece, a cheaper enemy piece, and an expensive one hiding behind. Beware the classic trap — a relatively pinned piece can still move with check or a bigger threat, so verify before you cash in.
About this position
These pieces come from starting position #766.
SP-766 · RampartGuard — Both knights begin on inner files while the king sits on the wing (b/g); mirror twins stay together in this family.
The king starts on b1, the rooks on a1 and e1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.
One second-rank pawn starts with no defender at all: d2.
The setup belongs to the RampartGuard family; read right to left it becomes position 388.
The engine's main line opens with e4, putting a pawn straight into the centre.
Morozov Balance Index: 21 of 100 — class D — largest edge. Engine evaluation of the starting position: +36 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #766Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-766
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