♚Open in the app

Mate in 3: pawn to g5 (g4·7)

Shuffle Rating 1980Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 3: a forced sequence that ends in checkmate.

Difficulty 1980 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

In a mate in three every move must be forcing; the defender should never get a free tempo. Find the check or threat that herds the king, calculate the single defence to each, and confirm the net closes on the third move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen e3, rook g1 d4, bishop e1, knight a1 f5, pawn a2 d2 e2 f2 h2 g4 b5.

Black: king f6, queen b8, rook c8 g8, bishop e8 h8, knight d8, pawn a5 c5 f7 g7 h7.

14 white and 12 black pieces are on the board; the puzzle position arises after move 17.

The position in numbers

White are ahead by 2 points of material (35 against 33; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on f6.

It is White to move on move 17, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 5. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: c.

Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

17. g5+ Kg6 18. Ne7+ Kh5 19. Qh3#

Why it works

  • Best move. pawn to g5 is exactly what the engine plays (#2).
  • Spot on — knight to e7 (#1).
  • Precise: queen to h3 is the top choice (#).
  • The line ends in a forced mate in 3.
  • If instead Kg6, then Ne7+ and you stay on top.

Move by move

  • 17. g5+ — pawn to g5 with check
  • Kg6 — king to g6
  • 18. Ne7+ — knight to e7 with check
  • Kh5 — king to h5
  • 19. Qh3# — queen to h3 and it is checkmate

Types in this puzzle

Ladder mate

Two heavy pieces climb line by line, cutting off every retreat.

The ladder mate uses two heavy pieces climbing rung by rung: one cuts the king off along a line, the other checks on the next line, driving him toward the edge. It is the classic two-rook technique — check, the king retreats one rank, the other rook checks, until mate on the last rank. The only danger is the king creeping close enough to attack one of your rooks. If it does, simply slide that rook to the far side of the same line.

Mate in 3

A forced checkmate in three moves.

Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

About this position

These pieces come from starting position #123.

SP-123 · BastionScout — Off-centre king plus a rim knight (a/h): 168 positions carry this shape.

The king starts on f1, the rooks on c1 and g1, the queen on b1.

Castling short simply swaps the two pieces: the king on f1 and the rook on g1 trade places.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the BastionScout family; read right to left it becomes position 833.

The engine's main line opens with c4.

Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #123

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-123

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: