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Winning blow: knight to c5 (d3·5)

Shuffle Rating 920Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen b6, rook e1, bishop e2, knight d3, pawn b2 c2 d2 g2 h2.

Black: king d7, queen b5, rook b8 e8, knight g6, pawn c6 f6 b7 g7 h7.

10 white and 10 black pieces are on the board; the puzzle position arises after move 22.

The position in numbers

Black are ahead by 2 points of material (25 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on d7.

It is White to move on move 22, with 40 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): a, e — natural highways for the rooks and queen. Half-open for White: f.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

22. Nc5+ Qxc5 23. Qxc5

Why it works

  • Great move! knight to c5 keeps the pressure (+5.2).
  • Well found: queen to c5 (+5.2).
  • You win a piece — the queen.
  • If instead Qxc5, then Qxc5 and you win the queen.

Move by move

  • 22. Nc5+ — knight to c5 with check
  • Qxc5 — queen to c5 (capture)
  • 23. Qxc5 — queen to c5 (capture)

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #365.

SP-365 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on c1, the rooks on b1 and e1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the BastionScout family; read right to left it becomes position 312.

The engine's main line opens with f4.

Morozov Balance Index: 16 of 100 — class D — largest edge. Engine evaluation of the starting position: +39 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #365

Provenance

Mined from the project's engine self-play games.

Pack 005 · SP-365

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