Attack on the uncastled king: queen to g2 (f2·2)
c9-20985naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1150 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen f2, rook f1 h3, bishop d3 d4, knight b3 a4, pawn a2 c4 f4 h4 c5 e5.
Black: king g8, queen e7, rook g2 f8, bishop c7 a8, knight d8, pawn f5 h5 e6 a7 d7 g7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 18.
The position in numbers
White are ahead by 3 points of material (37 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 18, with 2 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): b — natural highways for the rooks and queen. Half-open for White: d, g.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
18. Qxg2 Bxg2 19. Kxg2
Why it works
- Great move! queen to g2 keeps the pressure (+2.8).
- Well found: king to g2 (+2.9).
- You reach a winning position (+2.9).
- If instead Bxg2, then Kxg2 and you stay on top.
Move by move
- 18. Qxg2 — queen to g2 (capture)
- Bxg2 — bishop to g2 (capture)
- 19. Kxg2 — king to g2 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #32.
SP-32 · RampartGuard — A b- or g-file king and two knights on inner files (b–g).
The king starts on g1, the rooks on f1 and h1, the queen on e1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on g2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the RampartGuard family; read right to left it becomes position 927.
The engine's main line opens with h4.
Morozov Balance Index: 4 of 100 — class D — largest edge. Engine evaluation of the starting position: +50 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #32Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-32
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