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Winning blow: pawn to f3 (e2·9)

Shuffle Rating 1060Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1060 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d1, queen d6, rook c7, knight b3, pawn a2 b2 e2 h2 d3 g3.

Black: king h7, queen g8, rook f8, bishop f3 h8, pawn g5 h6 b7 f7.

10 white and 9 black pieces are on the board; the puzzle position arises after move 24.

The position in numbers

Black are ahead by 1 points of material (23 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d1, the black king on h7.

It is White to move on move 24, with 46 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: f.

Black hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

24. exf3 Bxb2 25. d4 Rc8 26. Rxb7

Why it works

  • Great move! pawn to f3 keeps the pressure (+2.8).
  • pawn to d4 develops smoothly.
  • Precise: rook to b7 is the top choice (+3.0).
  • You win a piece — the bishop.
  • If instead Bxb2, then d4 and you stay on top.

Move by move

  • 24. exf3 — pawn to f3 (capture)
  • Bxb2 — bishop to b2 (capture)
  • 25. d4 — pawn to d4
  • Rc8 — rook to c8
  • 26. Rxb7 — rook to b7 (capture)

Types in this puzzle

Remove the defender

Capture the guard first — then take what it protected.

Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

About this position

These pieces come from starting position #279.

SP-279 · ThroneScout — Centre-file king, rim knight: 204 of the 960 positions share this pattern.

The king starts on d1, the rooks on b1 and f1, the queen on g1.

The kingside rook already stands on f1, so castling short moves only the king, from d1 to g1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the ThroneScout family; read right to left it becomes position 578.

The engine's main line opens with f4.

Morozov Balance Index: 3 of 100 — class D — largest edge. Engine evaluation of the starting position: +51 centipawns for White (depth 46, 400 000 000 nodes).

Explore position #279

Provenance

Mined from the project's engine self-play games.

Pack 007 · SP-279

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