Winning blow: rook to g8 (g1·7)
c9-21836naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
A fork made possible by the Chess960 piece placement.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1060 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king a2, rook g1, bishop c4, pawn c2 h2 b3 f3 a4 f6.
Black: king e8, rook h6, knight h8, pawn e4 a5 e5 h5 b6 c6.
9 white and 9 black pieces are on the board; the puzzle position arises after move 27.
The position in numbers
Material is level — 14 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on a2, the black king on e8.
It is White to move on move 27, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 6. Files fully open (no pawns of either colour): d, g — natural highways for the rooks and queen. Half-open for White: e.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
27. Rg8+ Kd7 28. fxe4 Rxf6 29. Rxh8
Why it works
- Great move! rook to g8 keeps the pressure (+4.5).
- Well found: pawn to e4 (+4.5).
- Strong! rook to h8 is the sharp choice (+4.5).
- You win a piece — the knight.
- If instead Kd7, then fxe4 and you stay on top.
Move by move
- 27. Rg8+ — rook to g8 with check
- Kd7 — king to d7
- 28. fxe4 — pawn to e4 (capture)
- Rxf6 — rook to f6 (capture)
- 29. Rxh8 — rook to h8 (capture)
Types in this puzzle
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Deflection
Force the defender away from its duty — then strike what it guarded.
Deflection forces the guard to leave its post: a sacrifice or exchange drags it away from the piece or square it protects. First find the critical defender — the piece whose absence makes the mate or the material win possible. Then find the move it cannot ignore, which is usually a capture. Do not be stingy: if removing the guard wins the queen or mates, the sacrifice pays for itself many times over.
Endgame tactic
Tactics live in the endgame too — strike while material is scarce.
Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.
About this position
These pieces come from starting position #924.
SP-924 · BastionScout — King off-centre on c or f with a knight starting on the rim (a/h).
The king starts on c1, the rooks on a1 and d1, the queen on e1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
The bishops stand on b1 and g1; their long diagonals reach h7 and a7 once the c- and f-pawns step aside.
One second-rank pawn starts with no defender at all: g2.
The setup belongs to the BastionScout family; read right to left it becomes position 44.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 34 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +31 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #924Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-924
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads