Mate in 2: knight to e6 (c5·2)
c9-21957naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
A fork made possible by the Chess960 piece placement.
Difficulty 1220 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, queen d7, rook h1, bishop b5, knight d2 c5, pawn f2 g2 h2 a3 e3 d4.
Black: king f8, rook h8, bishop d8, knight d5, pawn a5 d6 e6 g6 h7.
12 white and 9 black pieces are on the board; the puzzle position arises after move 22.
The position in numbers
White are ahead by 13 points of material (29 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on f8.
It is White to move on move 22, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): b, c — natural highways for the rooks and queen.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
22. Nxe6+ Kg8 23. Qe8#
Why it works
- Best move. knight to e6 is exactly what the engine plays (#1).
- Spot on — queen to e8 (#).
- The line ends in a forced mate in 2.
- If instead Kg8, then Qe8# and it is mate.
Move by move
- 22. Nxe6+ — knight to e6 (capture) with check
- Kg8 — king to g8
- 23. Qe8# — queen to e8 and it is checkmate
Types in this puzzle
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Setup fork
The random setup allows a fork that classical chess never sees.
A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #529.
SP-529 · ThroneGuard — A central king (d or e) and two knights tucked onto inner files: the family that holds the standard array, SP-518.
The king starts on e1, the rooks on b1 and h1, the queen on f1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on d2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the ThroneGuard family; read right to left it becomes position 523.
The engine's main line opens with b4.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 46, 400 000 000 nodes).
Explore position #529Provenance
Mined from the project's engine self-play games.
Pack 008 · SP-529
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