Winning blow: rook to h6 (h1·2)
c9-22933naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, rook h1, bishop b2, knight e3, pawn g2 a3 c4.
Black: king b8, rook f2, bishop d6 e6, pawn a5 b6.
7 white and 6 black pieces are on the board; the puzzle position arises after move 39.
The position in numbers
White are ahead by 1 points of material (14 against 13; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on b8.
It is White to move on move 39, with 30 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 3 pawns, Black 2. Files fully open (no pawns of either colour): d, e, f, h — natural highways for the rooks and queen. Half-open for White: b.
Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
39. Rh6 Bf4 40. Rxe6 Bxe3+ 41. Rxe3
Why it works
- Great move! rook to h6 keeps the pressure (+3.2).
- Well found: rook to e6 (+3.4).
- Strong! rook to e3 is the sharp choice (+3.7).
- You win a piece — the bishop.
- If instead Bf4, then Rxe6 and you win the bishop.
Move by move
- 39. Rh6 — rook to h6
- Bf4 — bishop to f4
- 40. Rxe6 — rook to e6 (capture)
- Bxe3+ — bishop to e3 (capture) with check
- 41. Rxe3 — rook to e3 (capture)
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
Endgame tactic
Tactics live in the endgame too — strike while material is scarce.
Tactics do not retire when the queens come off: forks, pins and double attacks live on in the endgame. With so little material left, every tactical loss is almost always decisive. The signs are the usual ones — undefended pieces, king and piece on one line, a pawn about to promote. Even in a "technical" ending, scan for a shot before every move, both yours and your opponent's.
About this position
These pieces come from starting position #912.
SP-912 · ThroneScout — King on a central file (d/e) with a knight starting on the rim (a/h).
The king starts on d1, the rooks on c1 and e1, the queen on f1.
Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the ThroneScout family; read right to left it becomes position 47.
The engine's main line opens with c4.
Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #912Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-912
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