♚Open in the app

Mate in 2: queen to a7 (c5·2)

Shuffle Rating 1320Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1320 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen c5, rook e4, bishop d4 b7, knight g3, pawn c2 d2 g2 h2 a4 f5.

Black: king b8, rook c8, bishop d5 f8, knight d6, pawn a5 d7 e7 g7 h7.

12 white and 10 black pieces are on the board; the puzzle position arises after move 19.

The position in numbers

White are ahead by 10 points of material (29 against 19; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on b8.

It is White to move on move 19, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): b — natural highways for the rooks and queen. Half-open for White: e.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

19. Qa7+ Kc7 20. Bb6#

Why it works

  • Great move! queen to a7 keeps the pressure (#1).
  • Spot on — bishop to b6 (#).
  • The line ends in a forced mate in 2.
  • If instead Kc7, then Bb6# and it is mate.

Move by move

  • 19. Qa7+ — queen to a7 with check
  • Kc7 — king to c7
  • 20. Bb6# — bishop to b6 and it is checkmate

Types in this puzzle

Boden's mate

Two bishops cross their diagonals over a king blocked by its own pieces.

Boden's mate crosses two bishop diagonals over a king blocked by its own pieces. The classic victim has castled on the queenside: its own rook and pawns have stolen the escape squares, and the bishops slash crosswise. The trigger is usually a queen sacrifice that blasts open the second diagonal. Whenever the enemy king is boxed in by its friends, ask whether both of your bishops can reach it on crossing diagonals.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Counter-strike

Don't defend — answer the threat with a bigger one.

The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.

About this position

These pieces come from starting position #782.

SP-782 · BastionScout — The king starts one file off-centre, on c or f, and a knight begins in a corner.

The king starts on c1, the rooks on b1 and e1, the queen on a1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.

The pawn on c2, d2 is defended by the king alone — the same soft spot f2 is in the classical setup.

The setup belongs to the BastionScout family; read right to left it becomes position 180.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 72 of 100 — class B — balanced. Engine evaluation of the starting position: +20 centipawns for White (depth 48, 400 000 000 nodes).

Explore position #782

Provenance

Mined from the project's engine self-play games.

Pack 010 · SP-782

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: