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Winning blow: bishop to d5 (h1·12)

Shuffle Rating 1200Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1200 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen a6, rook b1 e1, bishop h1 e5, pawn c2 d2 h2 g3 b4 f6.

Black: king d8, queen h3, rook b8 e8, bishop d5 h8, knight d6, pawn b6 g6 c7 d7 h7.

12 white and 12 black pieces are on the board; the puzzle position arises after move 18.

The position in numbers

Black are ahead by 2 points of material (31 against 33; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on c1, the black king on d8.

It is White to move on move 18, with 44 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): a, e — natural highways for the rooks and queen.

The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

18. Bxd5 Qf5 19. Qa7 Kc8 20. g4 Rxe5 21. gxf5

Why it works

  • Great move! bishop to d5 keeps the pressure (+1.9).
  • queen to a7 develops smoothly.
  • Precise: pawn to g4 is the top choice (+2.0).
  • Best move. pawn to f5 is exactly what the engine plays (+2.4).
  • You win a piece — the queen.
  • If instead Qf5, then Qa7 and you win the bishop.

Move by move

  • 18. Bxd5 — bishop to d5 (capture)
  • Qf5 — queen to f5
  • 19. Qa7 — queen to a7
  • Kc8 — king to c8
  • 20. g4 — pawn to g4
  • Rxe5 — rook to e5 (capture)
  • 21. gxf5 — pawn to f5 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

About this position

These pieces come from starting position #835.

SP-835 · BastionGuard — The king starts one file off-centre, on c or f, with neither knight in a corner.

The king starts on c1, the rooks on b1 and e1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

The second rank carries 2 pawns with no defender at all: a2, h2.

The setup belongs to the BastionGuard family; read right to left it becomes position 115.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 55 of 100 — class B — balanced. Engine evaluation of the starting position: +25 centipawns for White (depth 43, 400 000 000 nodes).

Explore position #835

Provenance

Mined from the project's engine self-play games.

Pack 008 · SP-835

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