Winning blow: rook to d6 (d1·20)
c9-26204naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1430 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen c6, rook d1 e5, knight a5, pawn a2 b2 c2 h2 g3 f4.
Black: king c8, queen h8, rook b8 e8, bishop d6 f7, knight a4, pawn g5 h5 a7 c7.
11 white and 11 black pieces are on the board; the puzzle position arises after move 20.
The position in numbers
Black are ahead by 4 points of material (28 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on c8.
It is White to move on move 20, with 54 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen.
Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
20. Rxd6 Nc5 21. Rd7 Rb7 22. Nxb7 Qxe5 23. fxe5
Why it works
- Best move. rook to d6 is exactly what the engine plays (+7.6).
- Well found: rook to d7 (+7.8).
- Precise: knight to b7 is the top choice (+8.1).
- Great move! pawn to e5 keeps the pressure (+8.3).
- You win a piece — the queen.
- If instead Nc5, then Rd7 and you win the bishop.
Move by move
- 20. Rxd6 — rook to d6 (capture)
- Nc5 — knight to c5
- 21. Rd7 — rook to d7
- Rb7 — rook to b7
- 22. Nxb7 — knight to b7 (capture)
- Qxe5 — queen to e5 (capture)
- 23. fxe5 — pawn to e5 (capture)
Types in this puzzle
Remove the defender
Capture the guard first — then take what it protected.
Removing the defender is the straightforward plan: capture the guard first, then take what it guarded. Unlike deflection, the defender is not lured away — it is traded off or destroyed on the spot. Stare at the target you crave and ask who defends it, and whether that defender can be profitably eaten. Count the whole capture sequence, not just the first move — the trade must pay off at the end.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #94.
SP-94 · ThroneScout — A knight starts on the edge (a/h) and the king sits centrally on d or e; the mirror twin stays in this family too.
The king starts on d1, the rooks on c1 and e1, the queen on h1.
Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.
The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.
The second rank carries 2 pawns with no defender at all: a2, b2.
The setup belongs to the ThroneScout family; read right to left it becomes position 868.
The engine's main line opens with f4.
Morozov Balance Index: 65 of 100 — class B — balanced. Engine evaluation of the starting position: +22 centipawns for White (depth 43, 400 000 000 nodes).
Explore position #94Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-94
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