Attack on the uncastled king: rook to e5 (e1·6)
c9-26595naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Uncastled king: the enemy king is stuck in the centre — punish it before it castles.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1650 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
An uncastled king in the centre is a standing target. Look for ways to open the central files and diagonals against it with checks and threats before it can shelter — every tempo the king spends in the middle is a chance for a combination.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen b4, rook e1 h1, bishop a1 f5, pawn a2 f2 g2 b3 h4 d5.
Black: king g8, queen d8, rook e8 h8, bishop a8, knight c5 e5, pawn g4 h5 a7 f7.
12 white and 11 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
Black are ahead by 1 points of material (31 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 19, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 4. Files fully open (no pawns of either colour): c, e — natural highways for the rooks and queen.
White hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. Rxe5 Rxe5 20. Bxe5
Why it works
- Great move! rook to e5 keeps the pressure (+4.7).
- Well found: bishop to e5 (+5.1).
- You win a piece — the rook.
- If instead Rxe5, then Bxe5 and you win the rook.
Move by move
- 19. Rxe5 — rook to e5 (capture)
- Rxe5 — rook to e5 (capture)
- 20. Bxe5 — bishop to e5 (capture)
Types in this puzzle
Winning exchange
A forced series of captures on one square ends in your favour.
A winning exchange is a forced series of captures on one square that leaves you ahead in material. It is pure arithmetic: count the attackers and defenders of the square and note the value of every piece in the queue. Capture in the right order — cheap pieces first, expensive ones later — or a winning trade turns into a losing one. The classic error is stopping the count halfway and missing the opponent's final recapture.
Uncastled king
The king lingered in the middle — punish the delay.
Punishing the uncastled king: your opponent delayed castling, and now his king is stuck on its starting square under fire. In Chess960 this is deadlier than in classical chess — the king may start in the center or near the edge, and the familiar defensive setups simply do not apply. The signs: the victim still holds castling rights, and the files toward his king are half-open. Open lines before the king manages to hide.
About this position
These pieces come from starting position #18.
SP-18 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on e1 and h1, the queen on c1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: a2.
The setup belongs to the RampartGuard family; read right to left it becomes position 935.
The engine's main line opens with d4, putting a pawn straight into the centre.
Morozov Balance Index: 3 of 100 — class D — largest edge. Engine evaluation of the starting position: +52 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #18Provenance
Mined from the project's engine self-play games.
Pack 013 · SP-18
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