Mate in 2: queen to h7 (c2·6)
c9-26804naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1320 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen c2, rook d1 h4, bishop a1 b1, pawn a2 d2 e2 f2 g2 b3 c4 h5.
Black: king g8, queen c8, rook d4 f7, bishop f3 b8, knight e8, pawn c5 a6 b6 e7 g7 h7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 13.
The position in numbers
Black are ahead by 1 points of material (33 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 13, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
13. Qxh7+ Kf8 14. Qh8#
Why it works
- Great move! queen to h7 keeps the pressure (#1).
- Well found: queen to h8 (#).
- The line ends in a forced mate in 2.
- If instead Kf8, then Qh8# and it is mate.
Move by move
- 13. Qxh7+ — queen to h7 (capture) with check
- Kf8 — king to f8
- 14. Qh8# — queen to h8 and it is checkmate
Types in this puzzle
Back-rank mate
The king is locked behind its own pawns — a heavy piece strikes the last rank.
The back-rank mate strikes a king locked behind its own unmoved pawns when a rook or queen crashes onto the last rank. The signs: no escape hole in front of the king, and the back rank guarded by a single piece or by nobody at all. Often that lone guard is deflected or traded off first, and only then comes the invasion. In your own games, make luft in time — one pawn move prevents a sudden catastrophe.
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #384.
SP-384 · RampartGuard — King on the wing (b/g) with both knights on inner files.
The king starts on g1, the rooks on d1 and h1, the queen on c1.
The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: e2.
The setup belongs to the RampartGuard family; read right to left it becomes position 767.
The engine's main line opens with c4.
Morozov Balance Index: 69 of 100 — class B — balanced. Engine evaluation of the starting position: +21 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #384Provenance
Mined from the project's engine self-play games.
Pack 010 · SP-384
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