Mate in 2: rook to a6 (a1·2)
c9-26992naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1450 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen c7, rook a1 e1, bishop d1 h6, knight f3, pawn b2 c2 g3 b6.
Black: king a8, queen h8, rook f7 b8, bishop e7 c8, pawn e4 d5 a6 g6 b7 h7.
11 white and 12 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 1 points of material (32 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on a8.
It is White to move on move 24, with 46 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 6. Files fully open (no pawns of either colour): f — natural highways for the rooks and queen. Half-open for White: a, d, e, h.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24. Rxa6+ bxa6 25. Qa7#
Why it works
- Great move! rook to a6 keeps the pressure (#1).
- Well found: queen to a7 (#).
- The line ends in a forced mate in 2.
- If instead bxa6, then Qa7# and it is mate.
Move by move
- 24. Rxa6+ — rook to a6 (capture) with check
- bxa6 — pawn to a6 (capture)
- 25. Qa7# — queen to a7 and it is checkmate
Types in this puzzle
Supported queen mate
The queen delivers mate face to face, protected by a friend.
The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
About this position
These pieces come from starting position #757.
SP-757 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.
The king starts on b1, the rooks on a1 and g1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
One second-rank pawn starts with no defender at all: f2.
The setup belongs to the RampartGuard family; read right to left it becomes position 394.
The engine's main line opens with a4.
Morozov Balance Index: 89 of 100 — class A — most balanced. Engine evaluation of the starting position: +14 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #757Provenance
Mined from the project's engine self-play games.
Pack 011 · SP-757
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads