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Mate in 2: queen to e7 (e2·4)

Shuffle Rating 1320Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1320 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen e2, bishop d3 g5, pawn b2 g2 c3 f4 h4.

Black: king f8, rook h8, bishop b3, knight a7, pawn b5 h5 b7 c7 g7.

9 white and 9 black pieces are on the board; the puzzle position arises after move 29.

The position in numbers

White are ahead by 4 points of material (20 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on f8.

It is White to move on move 29, with 35 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): a, d, e — natural highways for the rooks and queen.

White hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

29. Qe7+ Kg8 30. Qe8#

Why it works

  • Best move. queen to e7 is exactly what the engine plays (#1).
  • Spot on — queen to e8 (#).
  • The line ends in a forced mate in 2.
  • If instead Kg8, then Qe8# and it is mate.

Move by move

  • 29. Qe7+ — queen to e7 with check
  • Kg8 — king to g8
  • 30. Qe8# — queen to e8 and it is checkmate

Types in this puzzle

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

About this position

These pieces come from starting position #54.

SP-54 · RampartScout — King on the wing (b/g) with a knight on the rim (a/h) — the rarest family.

The king starts on g1, the rooks on d1 and h1, the queen on e1.

The king already stands on its castled square, so castling short moves only the rook, from h1 to f1.

The bishops stand on c1 and f1; their long diagonals reach h6 and a6 once the d- and e-pawns step aside.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the RampartScout family; read right to left it becomes position 902.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 72 of 100 — class B — balanced. Engine evaluation of the starting position: +20 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #54

Provenance

Mined from the project's engine self-play games.

Pack 010 · SP-54

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