♚Open in the app

Mate in 2: queen to e7 (e4·3)

Shuffle Rating 1320Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

A fork made possible by the Chess960 piece placement.

Difficulty 1320 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

A set-up fork needs one preparing move before the fork lands — a check that drives the king onto the forking square, or a capture that lines the targets up. Find the preparation first, then the fork it makes possible.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen e4, rook d1 g1, bishop c6, knight c1 g6, pawn a2 d2 e2 f2 h4.

Black: king d8, queen h8, rook c8 g8, bishop b8, knight a3, pawn g3 b6 a7 d7 f7 g7.

12 white and 12 black pieces are on the board; the puzzle position arises after move 18.

The position in numbers

White are ahead by 2 points of material (33 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on d8.

It is White to move on move 18, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: b, g.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

18. Qe7+ Kc7 19. Qxd7#

Why it works

  • Great move! queen to e7 keeps the pressure (#1).
  • Well found: queen to d7 (#).
  • The line ends in a forced mate in 2.
  • If instead Kc7, then Qxd7# and it is mate.

Move by move

  • 18. Qe7+ — queen to e7 with check
  • Kc7 — king to c7
  • 19. Qxd7# — queen to d7 (capture) and it is checkmate

Types in this puzzle

Supported queen mate

The queen delivers mate face to face, protected by a friend.

The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.

Setup fork

The random setup allows a fork that classical chess never sees.

A setup fork is a double attack that exists only because of the unusual starting squares — in classical chess these targets never stand side by side. Look for pairs of undefended pieces on your opponent's back rank and for squares from which a knight or pawn hits both at once. Such forks usually appear within the first moves, before the pieces disperse. In every new position, note right away which starting pieces are defended by no one.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

About this position

These pieces come from starting position #272.

SP-272 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.

The king starts on e1, the rooks on d1 and g1, the queen on h1.

The queenside rook already stands on d1, so castling long moves only the king, from e1 to c1.

A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.

The pawn on f2 is defended by the king alone — the classic soft spot of the standard setup.

The setup belongs to the ThroneGuard family; read right to left it becomes position 591.

The engine's main line opens with g3.

Morozov Balance Index: 1 of 100 — class D — largest edge. Engine evaluation of the starting position: +58 centipawns for White (depth 42, 400 000 000 nodes).

In 50 self-play games White scored 62.0% (95% CI 48.2–74.1%).

Explore position #272

Provenance

Mined from the project's engine self-play games.

Pack 010 · SP-272

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: