Mate in 3: bishop to e6 (c8)
c9-27450naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Mate in 3: a forced sequence that ends in checkmate.
Difficulty 1630 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
In a mate in three every move must be forcing; the defender should never get a free tempo. Find the check or threat that herds the king, calculate the single defence to each, and confirm the net closes on the third move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e2, queen c5, rook g1, bishop c8, pawn a2 d2 b3 e3 f4 g5.
Black: king g8, queen h8, bishop e4 a5, pawn a7 h7.
10 white and 6 black pieces are on the board; the puzzle position arises after move 30.
The position in numbers
White are ahead by 6 points of material (23 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e2, the black king on g8.
It is White to move on move 30, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 2. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: h.
Black hold the bishop pair, an edge in open lines. The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
30. Be6+ Kg7 31. Qe7+ Kg6 32. Qf7#
Why it works
- Great move! bishop to e6 keeps the pressure (#2).
- Spot on — queen to e7 (#1).
- Precise: queen to f7 is the top choice (#).
- The line ends in a forced mate in 3.
- If instead Kg7, then Qe7+ and you stay on top.
Move by move
- 30. Be6+ — bishop to e6 with check
- Kg7 — king to g7
- 31. Qe7+ — queen to e7 with check
- Kg6 — king to g6
- 32. Qf7# — queen to f7 and it is checkmate
Types in this puzzle
Supported queen mate
The queen delivers mate face to face, protected by a friend.
The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.
Mate in 3
A forced checkmate in three moves.
Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.
About this position
These pieces come from starting position #560.
SP-560 · ThroneGuard — The king starts in the middle of the back rank, on d or e, and neither knight begins in a corner.
The king starts on e1, the rooks on c1 and g1, the queen on h1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the ThroneGuard family; read right to left it becomes position 495.
The engine's main line opens with g3.
Morozov Balance Index: 7 of 100 — class D — largest edge. Engine evaluation of the starting position: +46 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #560Provenance
Mined from the project's engine self-play games.
Pack 012 · SP-560
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