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Mate in 2: rook to a6 (d6·2)

Shuffle Rating 1450Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1450 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e2, queen g3, rook d6, bishop h2, knight d7, pawn d2 h4.

Black: king a8, queen b1, knight b2 c4, pawn g4 f6 b7.

7 white and 7 black pieces are on the board; the puzzle position arises after move 30.

The position in numbers

White are ahead by 4 points of material (22 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e2, the black king on a8.

It is White to move on move 30, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 2 pawns, Black 3. Files fully open (no pawns of either colour): a, c, e — natural highways for the rooks and queen. Half-open for White: b, f, g.

The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

30. Ra6+ bxa6 31. Qb8#

Why it works

  • Great move! rook to a6 keeps the pressure (#1).
  • Spot on — queen to b8 (#).
  • The line ends in a forced mate in 2.
  • If instead bxa6, then Qb8# and it is mate.

Move by move

  • 30. Ra6+ — rook to a6 with check
  • bxa6 — pawn to a6 (capture)
  • 31. Qb8# — queen to b8 and it is checkmate

Types in this puzzle

Supported queen mate

The queen delivers mate face to face, protected by a friend.

The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Corner mate

Driven into the corner, the king runs out of squares.

The corner mate catches a king driven into the corner, where it has only three neighboring squares — all of them taken away or blocked. The corner is the worst home for a king, because the attacker needs to control the fewest squares there. Herd the king toward the corner with checks and never let it slip back toward the center. Cut off the escape routes before the final check, and the mate practically assembles itself.

About this position

These pieces come from starting position #765.

SP-765 · RampartGuard — King pushed to the b- or g-file, knights off the edges — 144 positions here.

The king starts on b1, the rooks on a1 and f1, the queen on h1.

From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

One second-rank pawn starts with no defender at all: d2.

The setup belongs to the RampartGuard family; read right to left it becomes position 392.

The engine's main line opens with g4.

Morozov Balance Index: 14 of 100 — class D — largest edge. Engine evaluation of the starting position: +40 centipawns for White (depth 45, 400 000 000 nodes).

Explore position #765

Provenance

Mined from the project's engine self-play games.

Pack 011 · SP-765

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