Winning blow: queen to h3 (g4·2)
c9-27705naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen g4, rook a1 f1, bishop g1 d5, knight b5, pawn a2 d2 e2 h2 b3 c3 f4.
Black: king b8, queen g8, rook a8 e8, bishop f6, knight c6 d7, pawn a4 b4 h5 e6 g6 c7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 19.
The position in numbers
White are ahead by 1 points of material (35 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on b8.
It is White to move on move 19, with 49 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: g.
White hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
19. Qh3 Ra6 20. Bxc6 Rxc6 21. bxa4
Why it works
- Great move! queen to h3 keeps the pressure (+2.8).
- A brilliant blow: bishop to c6, and you stand better (+3.0).
- Precise: pawn to a4 is the top choice (+3.3).
- You reach a winning position (+3.3).
- If instead Ra6, then Bxc6 and you win the knight.
Move by move
- 19. Qh3 — queen to h3
- Ra6 — rook to a6
- 20. Bxc6 — bishop to c6 (capture)
- Rxc6 — rook to c6 (capture)
- 21. bxa4 — pawn to a4 (capture)
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #571.
SP-571 · BastionGuard — The king starts one file off-centre, on c or f, with neither knight in a corner.
The king starts on c1, the rooks on a1 and f1, the queen on g1.
The king already stands on c1, so castling long moves only the rook, from a1 to d1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: e2.
The setup belongs to the BastionGuard family; read right to left it becomes position 481.
The engine's main line opens with f4.
Morozov Balance Index: 65 of 100 — class B — balanced. Engine evaluation of the starting position: +22 centipawns for White (depth 45, 400 000 000 nodes).
Explore position #571Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-571
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