Winning blow: queen to c5 (e7·3)
c9-27757naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1250 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king c1, queen e7, rook b1 d1, bishop g2 e3, knight f3, pawn h2 b3 d3 a4 c4 e4 f4.
Black: king b7, queen a6, rook b8 d8, bishop f6 g8, knight f7, pawn b4 a5 g5 h5 c7 d7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 18.
The position in numbers
White are ahead by 1 points of material (35 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on c1, the black king on b7.
It is White to move on move 18, with 45 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: g.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
18. Qc5 gxf4 19. Bxf4 d6 20. Qxh5
Why it works
- Great move! queen to c5 keeps the pressure (+2.1).
- Spot on — bishop to f4 (+2.1).
- Precise: queen to h5 is the top choice (+2.3).
- You reach a winning position (+2.3).
- If instead gxf4, then Bxf4 and you stay on top.
Move by move
- 18. Qc5 — queen to c5
- gxf4 — pawn to f4 (capture)
- 19. Bxf4 — bishop to f4 (capture)
- d6 — pawn to d6
- 20. Qxh5 — queen to h5 (capture)
Types in this puzzle
Quiet move
No check, no capture — yet this modest move decides the game.
A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?
About this position
These pieces come from starting position #879.
SP-879 · BastionGuard — King shifted to c or f, knights kept clear of the edges — 168 positions in all.
The king starts on c1, the rooks on b1 and d1, the queen on a1.
The king already stands on c1, so castling long moves only the rook, from b1 to d1.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: e2.
The setup belongs to the BastionGuard family; read right to left it becomes position 80.
The engine's main line opens with b4.
Morozov Balance Index: 1 of 100 — class D — largest edge. Engine evaluation of the starting position: +66 centipawns for White (depth 43, 400 000 000 nodes).
In 50 self-play games White scored 60.0% (95% CI 46.2–72.4%).
Explore position #879Provenance
Mined from the project's engine self-play games.
Pack 009 · SP-879
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