♚Open in the app

Winning blow: rook to h3 (f3)

Shuffle Rating 1610Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

Solve in the app

The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1610 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen h6, rook f3, bishop d1 d4, knight a1 d3, pawn a2 d2 g2 h2 b3 c4 e5.

Black: king g8, queen b8, rook g7 d8, bishop c7, knight c8, pawn a5 f5 c6 e6 b7 d7.

14 white and 12 black pieces are on the board; the puzzle position arises after move 26.

The position in numbers

White are ahead by 2 points of material (33 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is White to move on move 26, with 47 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: f.

White hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

26. Rh3 Bxe5 27. Bxe5

Why it works

  • Great move! rook to h3 keeps the pressure (#5).
  • Spot on — bishop to e5 (#5).
  • You win decisive material (+15.0).
  • If instead Bxe5, then Bxe5 and you stay on top.

Move by move

  • 26. Rh3 — rook to h3
  • Bxe5 — bishop to e5 (capture)
  • 27. Bxe5 — bishop to e5 (capture)

Types in this puzzle

Bishop fork

The bishop attacks two pieces on crossing diagonals at once.

A bishop fork happens when the bishop lands where two diagonals cross and attacks a target on each of them. Both victims must stand on the bishop's color — that is the first thing to verify. Scan for loose enemy pieces that share the color of squares with their own king or queen. A common sin is placing your own pieces on squares of one color and handing your opponent exactly this geometry.

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

About this position

These pieces come from starting position #29.

SP-29 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on f1, the rooks on e1 and h1, the queen on b1.

Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

One second-rank pawn starts with no defender at all: d2.

The setup belongs to the BastionScout family; read right to left it becomes position 936.

The engine's main line opens with e4, putting a pawn straight into the centre.

Morozov Balance Index: 92 of 100 — class A — most balanced. Engine evaluation of the starting position: +12 centipawns for White (depth 44, 400 000 000 nodes).

Explore position #29

Provenance

Mined from the project's engine self-play games.

Pack 012 · SP-29

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: