Discovered attack: knight to f6 (g4)
li-01CKcnaming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Discovered attack: one piece steps aside, unleashing another's attack.
Difficulty 1365 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen e4, rook a1 f1, bishop b2 d3, knight g4, pawn c2 f2 g2 h2 a3 b3 d4.
Black: king g8, queen h4, rook c8 f8, bishop a5 b7, knight d5, pawn b5 a6 d6 e6 f7 g7 h7.
14 white and 14 black pieces are on the board; the puzzle position arises after move 18.
The position in numbers
Material is level — 35 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g1, the black king on g8.
It is White to move on move 18, with 38 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: e.
The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
18. Nf6+ Nxf6 19. Qxh4
Why it works
- Great move! knight to f6 keeps the pressure (+5.0).
- Well found: queen to h4 (+5.2).
- You win a piece — the queen.
- If instead Nxf6, then Qxh4 and you win the queen.
Move by move
- 18. Nf6+ — knight to f6 with check
- Nxf6 — knight to f6 (capture)
- 19. Qxh4 — queen to h4 (capture)
Types in this puzzle
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Decoy
A sacrifice lures the king or a piece onto a fatal square.
A decoy is the mirror image of deflection: you sacrifice to drag the king or a piece onto a fatal square. The classic is a queen or rook sac whose capture pulls the king into a knight fork, a discovered check or mate. Find the square where the target will be hit, then find the offer it cannot refuse. Calculate to the very end — a decoy only works when the follow-up is forced.
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
Provenance
Derived from the Lichess puzzle database (CC0).
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 010
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