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Discovered attack: knight to f3 (e5·3)

Shuffle Rating 1293Theme: Discovered attack: one piece steps aside, unleashing another's attack.
Black to move — find the best continuation

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The tactical motive

Discovered attack: one piece steps aside, unleashing another's attack.

Difficulty 1293 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen g5, rook a1 e1, bishop d3, pawn f2 g2 h3 a4 b4 c4 d5.

Black: king g8, queen d8, rook e7 c8, knight e5, pawn d4 a5 f5 b6 g6 h7.

12 white and 11 black pieces are on the board; the puzzle position arises after move 27.

The position in numbers

White are ahead by 1 points of material (29 against 28; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on g8.

It is Black to move on move 27, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 6. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for Black: c.

The Black king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

27... Nf3+ 28. gxf3 Rxe1+ 29. Rxe1 Qxg5+

Why it works

  • Great move! knight to f3 keeps the pressure (+5.1).
  • Well found: rook to e1 (+5.0).
  • Strong! queen to g5 is the sharp choice (+5.2).
  • You win a piece — the queen.
  • If instead gxf3, then Rxe1+ and you stay on top.

Move by move

  • 27… Nf3+ — knight to f3 with check
  • 28. gxf3 — pawn to f3 (capture)
  • Rxe1+ — rook to e1 (capture) with check
  • 29. Rxe1 — rook to e1 (capture)
  • Qxg5+ — queen to g5 (capture) with check

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 009

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