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Mate in 2: pawn to g2

li-02gM8
Shuffle Rating 1536Theme: Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Black to move — find the best continuation

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The tactical motive

Mate in 2: the first move creates an unstoppable threat, the second delivers mate.

Difficulty 1536 ShuffleRating — club-player level.

Black to move — find the best continuation

How to recognize this tactic

Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h1, rook a1 e1, bishop c2, knight d2, pawn g2 h2 a4 d5.

Black: king e8, rook e2 g8, bishop g5, pawn h3 g4 c5 a6.

9 white and 8 black pieces are on the board; the puzzle position arises after move 34.

The position in numbers

White are ahead by 3 points of material (20 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h1, the black king on e8.

It is Black to move on move 34, with 27 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): b, e, f — natural highways for the rooks and queen. Half-open for Black: d.

The Black king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

34... hxg2+ 35. Kg1 Be3#

Why it works

  • Great move! pawn to g2 keeps the pressure (#1).
  • Well found: bishop to e3 (#).
  • The line ends in a forced mate in 2.
  • If instead Kg1, then Be3# and it is mate.

Move by move

  • 34… hxg2+ — pawn to g2 (capture) with check
  • 35. Kg1 — king to g1
  • Be3# — bishop to e3 and it is checkmate

Types in this puzzle

Mate in 2

A forced checkmate in two moves.

Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 011

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