Discovered attack: bishop to h2 (d6·8)
li-03Vlfnaming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Discovered attack: one piece steps aside, unleashing another's attack.
Difficulty 1196 ShuffleRating — club-player level.
Black to move — find the best continuation
How to recognize this tactic
A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen d3, rook d1, bishop d2, knight e6, pawn a2 b2 f2 g2 h2 e3.
Black: king b8, queen d7, rook c8, bishop d6, pawn a6 h6 b7 f7 g7.
11 white and 9 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 4 points of material (26 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on b8.
It is Black to move on move 24, with 41 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): c, d — natural highways for the rooks and queen. Half-open for Black: e.
The Black king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24... Bxh2+ 25. Kxh2 Qxd3
Why it works
- Great move! bishop to h2 keeps the pressure (+4.5).
- Well found: queen to d3 (+4.7).
- You win a piece — the queen.
- If instead Kxh2, then Qxd3 and you win the queen.
Move by move
- 24… Bxh2+ — bishop to h2 (capture) with check
- 25. Kxh2 — king to h2 (capture)
- Qxd3 — queen to d3 (capture)
Types in this puzzle
Discovered attack
A piece steps aside and opens a second attack from the piece behind it.
A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Clearance
Clear your own piece out of the way — with tempo — for the decisive blow.
Clearance is about your own piece standing in the way of the decisive blow — so you move it aside, or even throw it away. The key is to clear with tempo: jump off with a check, a capture or a threat, giving the opponent no time to regroup. The telltale sign: you see a crushing queen or rook move, but one of your own pieces blocks the line or occupies the square. Do not cling to it — a clearance sacrifice usually costs less than a missed attack.
Provenance
Derived from the Lichess puzzle database (CC0).
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 007
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