♚Open in the app

Mate in 1: rook to g6

li-04CVu
Shuffle Rating 1081Theme: Mate in 1: find the move after which the enemy king has no escape.
White to move — find the best continuation

Solve in the app

The tactical motive

Mate in 1: find the move after which the enemy king has no escape.

Difficulty 1081 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

A mate in one hides among forcing checks. Run through every check you can give: does it cover all the king's escape squares, is the checking piece safe or supported, and can nothing block or capture it? If yes, that is the mate.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d2, rook g1 g7, pawn a2 f2 d3 e4.

Black: king e6, rook a8 h8, bishop b2 f3, pawn e5 h5 d6 a7 b7 c7.

7 white and 11 black pieces are on the board; the puzzle position arises after move 24.

The position in numbers

Black are ahead by 8 points of material (14 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d2, the black king on e6.

It is White to move on move 24, with 29 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 4 pawns, Black 6. Files fully open (no pawns of either colour): g — natural highways for the rooks and queen. Half-open for White: b, c, h.

Black hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

24. R1g6#

Why it works

  • Great move! rook to g6 keeps the pressure (#).
  • The line ends in a forced mate in 1.

Move by move

  • 24. R1g6# — rook to g6 and it is checkmate

Types in this puzzle

Ladder mate

Two heavy pieces climb line by line, cutting off every retreat.

The ladder mate uses two heavy pieces climbing rung by rung: one cuts the king off along a line, the other checks on the next line, driving him toward the edge. It is the classic two-rook technique — check, the king retreats one rank, the other rook checks, until mate on the last rank. The only danger is the king creeping close enough to attack one of your rooks. If it does, simply slide that rook to the far side of the same line.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Mate in 1

Checkmate in a single move — find it.

Mate in one: the combination is over, only the final precise shot remains. The method is simple — list every check you have and test the three escapes against each: king moves, blocks, and capturing the checker. If none of them works, it is mate. The classic blunder is falling in love with the first check you see and missing the one escape hatch.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 007

Similar puzzles

In your browser or in the Android app. Nothing to install · Free, no ads

Embed

Copy this code to embed the board on your site: