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Discovered attack: bishop to b7

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Shuffle Rating 1900Theme: Discovered attack: one piece steps aside, unleashing another's attack.
Black to move — find the best continuation

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The tactical motive

Discovered attack: one piece steps aside, unleashing another's attack.

Difficulty 1900 ShuffleRating — for advanced tacticians.

Black to move — find the best continuation

How to recognize this tactic

A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g1, queen d8, rook a1 f1, bishop f8, knight b5, pawn b2 g2 h2 a4 c5 f5.

Black: king h7, queen e4, rook a8, bishop c8, knight d3, pawn a5 f6 h6 d7 g7.

12 white and 10 black pieces are on the board; the puzzle position arises after move 27.

The position in numbers

White are ahead by 6 points of material (31 against 25; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g1, the black king on h7.

It is Black to move on move 27, with 40 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for Black: b, c.

The Black king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

27... Bb7 28. Rf3 Rxd8

Why it works

  • Great move! bishop to b7 keeps the pressure (+6.0).
  • Well found: rook to d8 (+6.3).
  • You win a piece — the queen.
  • If instead Rf3, then Rxd8 and you win the queen.

Move by move

  • 27… Bb7 — bishop to b7
  • 28. Rf3 — rook to f3
  • Rxd8 — rook to d8 (capture)

Types in this puzzle

Discovered attack

A piece steps aside and opens a second attack from the piece behind it.

A discovered attack works like a curtain: one piece steps off the line and unveils the long-range piece behind it. The beauty is that the moving piece can create a second threat of its own — two attacks in one move. Look for your stacked pairs: a bishop or rook behind a knight or pawn, aimed through them at something valuable. Send the front piece to the most aggressive square — a discovery without a second threat wastes half its power.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Quiet move

No check, no capture — yet this modest move decides the game.

A quiet move gives no check and takes nothing — yet it decides the game by creating an unstoppable threat or stealing the king's last square. This is the hardest class of moves: the eye hunts for loud blows while a modest shift does the winning. The clue: every forcing try runs into a defense, so seek the move that strengthens the threat or takes squares away. Train yourself to ask: what if I neither capture nor check, but quietly improve?

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 014

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