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Fork: knight to c4 (e5)

Shuffle Rating 1153Theme: Fork: one piece attacks two targets at once — they can't both be saved.
White to move — find the best continuation

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The tactical motive

Fork: one piece attacks two targets at once — they can't both be saved.

Pin: a piece can't move without exposing something more valuable behind it.

Difficulty 1153 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

A fork is one piece attacking two targets at once. Look for a knight, pawn or queen move that lands where it hits the king (or a bigger piece) and a second undefended unit on the same turn — the opponent can save only one.

A pin freezes a piece in front of a more valuable one behind it. Scan the ranks, files and diagonals your bishop, rook or queen controls: if an enemy piece cannot move without exposing its king or queen, it is pinned and can be piled on or bypassed.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king h1, queen g6, knight e5, pawn b2 g2 d5.

Black: king d6, queen d2, rook e7, pawn e6 a7.

6 white and 5 black pieces are on the board; the puzzle position arises after move 44.

The position in numbers

Black are ahead by 1 points of material (15 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on h1, the black king on d6.

It is White to move on move 44, with 31 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 3 pawns, Black 2. Files fully open (no pawns of either colour): c, f, h — natural highways for the rooks and queen. Half-open for White: a, e.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

44. Nc4+ Kxd5 45. Nxd2

Why it works

  • Great move! knight to c4 keeps the pressure (+6.2).
  • Well found: knight to d2 (+6.4).
  • You win a piece — the queen.
  • If instead Kxd5, then Nxd2 and you win the queen.

Move by move

  • 44. Nc4+ — knight to c4 with check
  • Kxd5 — king to d5 (capture)
  • 45. Nxd2 — knight to d2 (capture)

Types in this puzzle

Royal fork

A fork with check: the king must move, and the second piece is lost.

A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 007

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