Mate in 2: queen to g7 (g8)
li-04r2jnaming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Mate in 2: the first move creates an unstoppable threat, the second delivers mate.
Difficulty 1363 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
Mate in two usually opens with a forcing move — a check, a capture or an unstoppable threat — that strips the king of squares or defenders, so the follow-up mate becomes unavoidable. Look for the first move that leaves the opponent only losing replies.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen g8, bishop h7, knight f3, pawn a2 b2 f2 g2 h2.
Black: king e7, queen d8, rook a8, knight c6, pawn a6 d6 e6 f6 b7.
9 white and 9 black pieces are on the board; the puzzle position arises after move 21.
The position in numbers
Black are ahead by 2 points of material (20 against 22; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on e7.
It is White to move on move 21, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: d, e.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
21. Qg7+ Ke8 22. Bg6#
Why it works
- Great move! queen to g7 keeps the pressure (#1).
- Well found: bishop to g6 (#).
- The line ends in a forced mate in 2.
- If instead Ke8, then Bg6# and it is mate.
Move by move
- 21. Qg7+ — queen to g7 with check
- Ke8 — king to e8
- 22. Bg6# — bishop to g6 and it is checkmate
Types in this puzzle
Mate in 2
A forced checkmate in two moves.
Mate in two: your move, any reply, then the mating blow. Start with the most forcing first moves — checks and sacrifices that shrink the opponent's options to almost nothing. Against every single reply you must have a mate ready, so check them all without exception. The common failure is analyzing the pretty defense and forgetting the boring one.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Provenance
Derived from the Lichess puzzle database (CC0).
Verified by Stockfish at depth 20+.
Solution forcedness confirmed (verified).
Pack 010
Similar puzzles
In your browser or in the Android app. Nothing to install · Free, no ads