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Mate in 3: pawn to c7

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Shuffle Rating 1241Theme: Mate in 3: a forced sequence that ends in checkmate.
White to move — find the best continuation

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The tactical motive

Mate in 3: a forced sequence that ends in checkmate.

Difficulty 1241 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In a mate in three every move must be forcing; the defender should never get a free tempo. Find the check or threat that herds the king, calculate the single defence to each, and confirm the net closes on the third move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king g2, rook c3, bishop a3 b5, pawn a2 b3 f3 g4 c6.

Black: king d8, rook d1 h1, bishop d5, pawn e5 a7 b7 g7.

9 white and 8 black pieces are on the board; the puzzle position arises after move 29.

The position in numbers

Black are ahead by 1 points of material (16 against 17; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on g2, the black king on d8.

It is White to move on move 29, with 25 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 4. Files fully open (no pawns of either colour): d, h — natural highways for the rooks and queen. Half-open for White: e.

White hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

29. c7+ Kc8 30. Bd7+ Kxd7 31. c8=Q#

Why it works

  • Great move! pawn to c7 keeps the pressure (#2).
  • Well found: bishop to d7 (#1).
  • Strong! pawn to c8 is the sharp choice (#).
  • The line ends in a forced mate in 3.
  • If instead Kc8, then Bd7+ and you stay on top.

Move by move

  • 29. c7+ — pawn to c7 with check
  • Kc8 — king to c8
  • 30. Bd7+ — bishop to d7 with check
  • Kxd7 — king to d7 (capture)
  • 31. c8=Q# — pawn to c8 and it is checkmate

Types in this puzzle

Supported queen mate

The queen delivers mate face to face, protected by a friend.

The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.

Mate in 3

A forced checkmate in three moves.

Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.

Breakthrough

A pawn sacrifice tears the chain open and lets a passer through.

A breakthrough is a pawn sacrifice that rips the opponent's chain open and creates an unstoppable passer. Look for it where the pawns are locked against each other: often two pawns are given up so the third one slips through. Check the square rule — can the enemy king catch the new passer? If not, sacrifice with confidence; the classic error is breaking through while his king stands right there eating everything.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 008

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