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Mate in 3: rook to f8 (f3·2)

Shuffle Rating 1170Theme: Mate in 3: a forced sequence that ends in checkmate.
White to move — find the best continuation

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The tactical motive

Mate in 3: a forced sequence that ends in checkmate.

Difficulty 1170 ShuffleRating — club-player level.

White to move — find the best continuation

How to recognize this tactic

In a mate in three every move must be forcing; the defender should never get a free tempo. Find the check or threat that herds the king, calculate the single defence to each, and confirm the net closes on the third move.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king b1, queen d5, rook f2 f3, bishop b2, pawn e4 h5.

Black: king h8, queen a6, rook b4 b7, bishop e7, pawn d4 e5 g5 h6 g7.

7 white and 10 black pieces are on the board; the puzzle position arises after move 37.

The position in numbers

Black are ahead by 3 points of material (24 against 27; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on b1, the black king on h8.

It is White to move on move 37, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 2 pawns, Black 5. Files fully open (no pawns of either colour): a, b, c, f — natural highways for the rooks and queen. Half-open for White: d, g.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

37. Rf8+ Bxf8 38. Rxf8+ Kh7 39. Qg8#

Why it works

  • Great move! rook to f8 keeps the pressure (#2).
  • Well found: rook to f8 (#1).
  • Strong! queen to g8 is the sharp choice (#).
  • The line ends in a forced mate in 3.
  • If instead Bxf8, then Rxf8+ and you stay on top.

Move by move

  • 37. Rf8+ — rook to f8 with check
  • Bxf8 — bishop to f8 (capture)
  • 38. Rxf8+ — rook to f8 (capture) with check
  • Kh7 — king to h7
  • 39. Qg8# — queen to g8 and it is checkmate

Types in this puzzle

Supported queen mate

The queen delivers mate face to face, protected by a friend.

The supported queen mate is the most common pattern of all: the queen lands next to the king and mates because a friendly piece or pawn protects her. The king is helpless — capturing is impossible, and the queen covers every neighboring square herself. Hunt for a protected square beside the enemy king: a knight, bishop or pawn eyeing it turns her invasion into mate. Verify one thing — that the square really is defended, or the king eats her.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Mate in 3

A forced checkmate in three moves.

Mate in three is a forced staircase: each of your moves narrows the opponent's choices, and the third one ends the game. Look for the start among checks and sacrifices — quiet first moves are rare in mating problems, but deliciously sneaky. Keep the tree in your head: every defense gets its own branch. Do not stop calculating after move two — see the final mating picture with your own eyes.

Provenance

Derived from the Lichess puzzle database (CC0).

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 007

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