Fork: queen to c4 (g4)
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The tactical motive
Fork: one piece attacks two targets at once — they can't both be saved.
Difficulty 1813 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
A fork is one piece attacking two targets at once. Look for a knight, pawn or queen move that lands where it hits the king (or a bigger piece) and a second undefended unit on the same turn — the opponent can save only one.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king g1, queen g4, rook a1 f1, bishop c1, knight g3, pawn a2 b2 f2 g2 d3 h5.
Black: king g8, queen d8, rook a8 f8, bishop g7, knight c2, pawn e5 g5 d6 h6 a7 b7 c7.
12 white and 13 black pieces are on the board; the puzzle position arises after move 17.
The position in numbers
Black are ahead by 1 points of material (31 against 32; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 17, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: c, e.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
17. Qc4+ Rf7 18. Qxc2
Why it works
- Great move! queen to c4 keeps the pressure (+3.9).
- Well found: queen to c2 (+3.9).
- You win a piece — the knight.
- If instead Rf7, then Qxc2 and you win the knight.
Move by move
- 17. Qc4+ — queen to c4 with check
- Rf7 — rook to f7
- 18. Qxc2 — queen to c2 (capture)
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
Counter-strike
Don't defend — answer the threat with a bigger one.
The counter-strike: instead of defending against the threat, you answer with a bigger threat of your own. While your opponent grabs a pawn, you deliver mate — the arithmetic favors you. Look for a counter when direct defenses fail: do you have a check, an attack on the queen, a mating threat? The beginner's error is meeting every threat with a reflexive defense without checking the counterattacking resources first.
Provenance
Derived from the Lichess puzzle database (CC0).
Pack 013
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