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Winning blow: pawn to c5 (d4·4)

Shuffle Rating 780Theme: Winning tactic: there is a move that gains a decisive advantage — find it.
White to move — find the best continuation

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The tactical motive

Winning tactic: there is a move that gains a decisive advantage — find it.

Chess960 twist: use the unusual starting setup of the pieces.

Difficulty 780 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king f1, queen e3, rook b1 g1, bishop a1, knight f3, pawn a2 c2 e2 f2 b3 d4 h6.

Black: king g8, queen d6, rook a8 d8, bishop h8, knight c5, pawn a5 b5 d5 g6 c7 e7 f7 h7.

13 white and 14 black pieces are on the board; the puzzle position arises after move 18.

The position in numbers

Black are ahead by 1 points of material (32 against 33; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on f1, the black king on g8.

It is White to move on move 18, with 36 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 7 pawns, Black 8. No file is fully open, so the heavy pieces have to be pried in. Half-open for White: g.

The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

18. dxc5 Qd7 19. Bxh8 Kxh8 20. Nd4

Why it works

  • Great move! pawn to c5 keeps the pressure (+4.3).
  • Spot on — bishop to h8 (+4.5).
  • A natural move: knight to d4.
  • You win a piece — the bishop.
  • If instead Qd7, then Bxh8 and you win the bishop.

Move by move

  • 18. dxc5 — pawn to c5 (capture)

Types in this puzzle

Winning blow

Find the strike that wins material by force.

A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.

Only move

Everything else loses — find the only move that holds.

An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 003

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