闪击:象到h2 (d6·6)
li-03JOC命名标签 (格·N)战术主题
闪击:一子闪开,另一子的攻击随之而来。
难度1023 ShuffleRating——俱乐部棋手水平。
黑方走棋——找出最佳续着
How to recognize this tactic
A discovered attack fires when one piece steps aside and unmasks the piece behind it. Look for your own units that block a rook, bishop or queen: moving the front piece — ideally with a threat of its own — springs two attacks in one move.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
棋盘上的局面
白方:王 g1, 后 c6, 车 a1 d1, 象 b2, 兵 a2 f2 g2 b3 e3 h3 c4。
黑方:王 h8, 后 g6, 车 a8 d8, 象 d6, 兵 e4 c5 a7 c7 f7 g7 h7。
棋盘上有12枚白棋和12枚黑棋;该题局面出现在第21回合之后。
The position in numbers
Material is level — 29 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).
The white king stands on g1, the black king on h8.
It is Black to move on move 21, with 30 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 7. Files fully open (no pawns of either colour): d — natural highways for the rooks and queen. Half-open for Black: b.
The Black king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.
解答与讲解
主要变着
21... Bh2+ 22. Kxh2 Qxc6
为何奏效
- 好棋!象到h2保持压力(+6.0)。
- 好棋!后到c6保持压力(+6.1)。
- 你赢得一子——后。
- 若改走Kxh2,则Qxc6,你赢得后。
Move by move
- 21… Bh2+ — 象 to h2 with check
- 22. Kxh2 — 王 to h2 (capture)
- Qxc6 — 后 to c6 (capture)
本题的题型
闪击
一个子闪开,让后面的子发起第二重攻击。
闪击就像拉开幕布:一个棋子离开直线,露出身后的远程棋子发动打击。妙处在于,走开的那个棋子自己还能攻击第二个目标——一步棋,两记重拳。检查你的叠置组合:马或兵的身后站着象或车,透过它们瞄准对方值钱的东西。前面的棋子要跳到最有攻击性的格子——没有第二威胁的闪击损失一半威力。
腾挪
带着先手把自己的子挪开,为决定性一击腾出线路。
让路:决定性打击被你自己的棋子挡住了——那就把它挪开,甚至干脆送掉。关键是带节奏地让路:闪开时带着将军、吃子或威胁,让对手来不及重新布防。识别特征:你看到后或车有一记好杀招,但需要的线路或格子被自己的棋子占着。别舍不得——让路的弃子通常比错失的攻势便宜得多。
来源
源自 Lichess 题库(CC0)。
经 Stockfish 深度 20+ 验证。
解法强制性已确认(verified)。
题包 006
相似题目
在浏览器或 Android 应用中。无需安装 · 免费,无广告