吃掉无保护的王(f2)
li-0N6sO战术主题
悬子:对方有棋子无人保护——吃掉它。
解救棋子:你的棋子正受攻击——找到最佳解救方法。
难度2493 ShuffleRating——专家水平——很少有人一次解出。
白方走棋——找出最佳续着
How to recognize this tactic
A hanging piece is one that is attacked and not defended, or defended too few times. Count attackers against defenders on each enemy unit; where attackers win, take it — often with an in-between move or a check to gain the extra tempo.
Here the task is defensive: one of your pieces is under attack and must be rescued without losing more. Look for a move that saves it with tempo — a counter-check, an equal counter-attack or an interposition — rather than a passive retreat.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
棋盘上的局面
白方:王 g1, 后 h5, 车 a1 f1, 象 h6, 马 b1, 兵 a2 b2 g2 h2 g7。
黑方:王 g8, 后 d8, 车 a8 e8, 象 f2 c8, 兵 c4 a7 b7 c7 f7 h7。
棋盘上有11枚白棋和12枚黑棋;该题局面出现在第14回合之后。
The position in numbers
Black are ahead by 1 points of material (30 against 31; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on g1, the black king on g8.
It is White to move on move 14, with 3 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.
White keeps 5 pawns, Black 6. Files fully open (no pawns of either colour): d, e — natural highways for the rooks and queen. Half-open for White: c, f.
Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
解答与讲解
主要变着
14. Kxf2 Qd4+ 15. Kg3
为何奏效
- 好棋!王到f2保持压力(+3.8)。
- 好棋!王到g3保持压力(+4.0)。
- 你赢得一子——象。
- 若改走Qd4+,则Kg3,你赢得象。
Move by move
- 14. Kxf2 — 王 to f2 (capture)
- Qd4+ — 后 to d4 with check
- 15. Kg3 — 王 to g3
本题的题型
制胜一击
找到那记强制得子的妙击。
制胜一击:强制赢得子力,却不归入任何单一的教科书主题。通用的战术配方在此适用:找出无保护的棋子、站位别扭的国王、超载的线路。按力度顺序枚举强制着法:将军、吃子、威胁——绝大多数组合正是从其中之一开始。不要凭感觉评估:把具体变化算到结果确凿无疑为止。
救子
被攻击的子不但能救,还能顺手赚一笔。
救子:你的棋子被攻击,任务是别白白送掉它。办法有几种:带节奏地撤退、加以保护、垫挡攻击,或制造更凶的对攻威胁。机械后撤之前,先找带反击的撤退——既救了子又赚了时间。典型错误是惊慌失措逃到随便一个格子,结果棋子又被抓住。
王的撤离
王迈开自己的脚步走出危险区。
国王撤离:掩体既已坍塌,王就徒步走出攻击区——有时要横穿半个棋盘。一连串精确的王着把他带出火力圈,对手的攻势随之消散。识别特征:没有一种直接防守管用,但存在一条经过安全格、通往棋盘僻静角落的路线。要提前算好全程——半路抛锚的王通常就死在半路。
来源
源自 Lichess 题库(CC0)。
题包 015
相似题目
在浏览器或 Android 应用中。无需安装 · 免费,无广告