Day 377: Queen trap
Lesson of the day
A queen trap catches the strongest piece after it ventures too far and finds no way home. The usual story is a queen grabbing a distant pawn — the classic poisoned pawn. The warning signs: the queen has few retreat squares, and enemy minor pieces cut them off one by one, gaining tempo with every move. Before your queen snacks on a pawn in enemy territory, count her escape routes — fewer than two means stay home.
Warm-up
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
Core set
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
Black to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
Black to move — find the best continuation
White to move — find the best continuation
Black to move — find the best continuation
White to move — find the best continuation
Challenge
White to move — find the best continuation
White to move — find the best continuation
White to move — find the best continuation
Review
White to move — find the best continuation
White to move — find the best continuation
Day complete — every puzzle solved. See you tomorrow!
Day 378 →