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Winning blow: pawn to b3 (c2)

Shuffle Rating 780Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 780 ShuffleRating — for beginners taking their first steps in Chess960 tactics.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king c1, queen g1, rook a1 d1, bishop f1, knight e1, pawn b2 c2 d2 e2 g2 h2 f3 a7.

Black: king c8, queen h8, rook d8, bishop b3 f8, knight a8 e8, pawn e5 f5 d6 g6 b7 c7 h7.

14 white and 14 black pieces are on the board; the puzzle position arises after move 11.

The position in numbers

Material is level — 33 points of pieces on each side (pawn = 1, knight and bishop = 3, rook = 5, queen = 9).

The white king stands on c1, the black king on c8.

It is White to move on move 11, with 26 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 8 pawns, Black 7. No file is fully open, so the heavy pieces have to be pried in.

Black hold the bishop pair, an edge in open lines. The White king has 1 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

11. cxb3 c6 12. e4 b5 13. exf5

Why it works

  • Great move! pawn to b3 keeps the pressure (+3.0).
  • pawn to e4 develops smoothly.
  • Precise: pawn to f5 is the top choice (+3.0).
  • You win a piece — the bishop.
  • If instead b5, then e4 and you win the bishop.

Move by move

  • 11. cxb3 — pawn to b3 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

Development punish

Half the army still asleep — the attack breaks through.

Punishing lazy development: half of your opponent's army is asleep on its starting squares, which means you outnumber him where the fight is. Count not the pieces on the board but the pieces in play — if five or more of his pieces have never moved, look for a forcing attack. The sign is a development lead plus open lines toward his king. Strike immediately: give him two quiet moves and the advantage evaporates.

About this position

These pieces come from starting position #382.

SP-382 · BastionScout — A knight on the a- or h-file, king on c or f — the mirror twin lands here as well.

The king starts on c1, the rooks on b1 and d1, the queen on h1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

The bishops stand on f1 and g1; their long diagonals reach a6 and a7 once the e- and f-pawns step aside.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the BastionScout family; read right to left it becomes position 292.

The engine's main line opens with c3.

Morozov Balance Index: 43 of 100 — class C — noticeable edge. Engine evaluation of the starting position: +28 centipawns for White (depth 41, 400 000 000 nodes).

Explore position #382

Provenance

Mined from the project's engine self-play games.

Verified by Stockfish at depth 20+.

Solution forcedness confirmed (verified).

Pack 002 · SP-382

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