Winning blow: knight to e4 (c5·4)
c9-09247naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1200 ShuffleRating — club-player level.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king d1, queen a7, rook c1 h1, bishop a1, knight c5, pawn a2 b2 d2 e2 f2 h2 c4 g4.
Black: king d6, queen f8, rook c6 c8, bishop h8, knight b4 e8, pawn b5 g5 d7 e7 f7 h7.
14 white and 13 black pieces are on the board; the puzzle position arises after move 13.
The position in numbers
Black are ahead by 1 points of material (33 against 34; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on d1, the black king on d6.
It is White to move on move 13, with 38 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 8 pawns, Black 6. No file is fully open, so the heavy pieces have to be pried in.
The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
13. Ne4+ Ke6 14. Nxg5+ Kf6 15. Nxh7+ Kg7 16. Nxf8
Why it works
- Great move! knight to e4 keeps the pressure (+5.5).
- Well found: knight to g5 (+5.0).
- Strong! knight to h7 is the sharp choice (+5.2).
- Great move! knight to f8 keeps the pressure (+5.0).
- You win a piece — the queen.
- If instead Ke6, then Nxg5+ and you stay on top.
Move by move
- 13. Ne4+ — knight to e4 with check
- Ke6 — king to e6
- 14. Nxg5+ — knight to g5 (capture) with check
- Kf6 — king to f6
- 15. Nxh7+ — knight to h7 (capture) with check
- Kg7 — king to g7
- 16. Nxf8 — knight to f8 (capture)
Types in this puzzle
Royal fork
A fork with check: the king must move, and the second piece is lost.
A royal fork is a fork with check — one of the two targets is the king itself. The check must be answered first, so nobody is left to rescue the second piece. Look for squares where your piece gives check and simultaneously attacks an undefended queen or rook. It is the most reliable fork of all, because your opponent literally has no choice.
About this position
These pieces come from starting position #259.
SP-259 · ThroneGuard — A central king (d or e) and two knights tucked onto inner files: the family that holds the standard array, SP-518.
The king starts on d1, the rooks on c1 and g1, the queen on f1.
Castling long simply swaps the two pieces: the king on d1 and the rook on c1 trade places.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
The second rank carries 2 pawns with no defender at all: a2, h2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 595.
The engine's main line opens with b3.
Morozov Balance Index: 98 of 100 — class A — most balanced. Engine evaluation of the starting position: +3 centipawns for White (depth 45, 400 000 000 nodes).
In 50 self-play games White scored 47.0% (95% CI 33.9–60.6%).
Explore position #259Provenance
Mined from the project's engine self-play games.
Pack 007 · SP-259
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