Winning blow: rook to f8 (f7·6)
c9-09330naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1870 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king d2, queen c4, rook c1 f7, bishop e3 f3, pawn f2 h2.
Black: king d8, queen e5, rook g6, knight c7, pawn b6 h6 a7 d7.
8 white and 8 black pieces are on the board; the puzzle position arises after move 29.
The position in numbers
White are ahead by 6 points of material (27 against 21; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on d2, the black king on d8.
It is White to move on move 29, with 62 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 2 pawns, Black 4. Files fully open (no pawns of either colour): c, e, g — natural highways for the rooks and queen. Half-open for White: a, b, d.
White hold the bishop pair, an edge in open lines. The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
29. Rf8+ Ne8 30. Qc8+ Ke7 31. Qxe8+
Why it works
- Great move! rook to f8 keeps the pressure (#5).
- Spot on — queen to c8 (#4).
- Precise: queen to e8 is the top choice (#3).
- You win a piece — the knight.
- If instead Ne8, then Qc8+ and you stay on top.
Move by move
- 29. Rf8+ — rook to f8 with check
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #695.
SP-695 · ThroneGuard — King home on d or e, knights kept off the a- and h-files — the family of the standard starting array.
The king starts on d1, the rooks on a1 and g1, the queen on b1.
Castling ends where it always does: king to g1 and rook to f1 on the short side, king to c1 and rook to d1 on the long one.
A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.
One second-rank pawn starts with no defender at all: f2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 450.
The engine's main line opens with c3.
Morozov Balance Index: 11 of 100 — class D — largest edge. Engine evaluation of the starting position: +42 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #695Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-695
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