Winning blow: queen to h8 (h5·5)
c9-09868naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 1870 ShuffleRating — for advanced tacticians.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e2, queen h5, rook d1, bishop h1, knight f3, pawn a2 d2 e3 b5.
Black: king f8, rook d8, pawn c3 d6 a7.
9 white and 5 black pieces are on the board; the puzzle position arises after move 27.
The position in numbers
White are ahead by 16 points of material (24 against 8; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e2, the black king on f8.
It is White to move on move 27, with 40 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 4 pawns, Black 3. Files fully open (no pawns of either colour): f, g, h — natural highways for the rooks and queen. Half-open for White: c.
The White king has 4 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
27. Qh8+ Ke7 28. Qh7+ Kf6 29. dxc3
Why it works
- Best move. queen to h8 is exactly what the engine plays (#5).
- Spot on — queen to h7 (#4).
- Precise: pawn to c3 is the top choice (#4).
- You win decisive material (+15.0).
- If instead Ke7, then Qh7+ and you stay on top.
Move by move
- 27. Qh8+ — queen to h8 with check
Types in this puzzle
Winning blow
Find the strike that wins material by force.
A winning blow is a forced material gain that does not fit a single textbook motif. The general tactical recipe applies: spot loose pieces, an awkwardly placed king, overloaded lines. Go through the forcing moves in order of violence — checks, captures, threats — because most combinations start with one of them. Do not judge by feel: calculate the concrete line until the outcome is beyond doubt.
About this position
These pieces come from starting position #291.
SP-291 · ThroneGuard — Both knights start on inner files (b–g) while the king sits centrally on d or e — one of 204 positions filed here.
The king starts on e1, the rooks on d1 and f1, the queen on b1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
A bishop starts in the corner on a1: it has a single diagonal, which the b-pawn unlocks, running out to h8.
One second-rank pawn starts with no defender at all: h2.
The setup belongs to the ThroneGuard family; read right to left it becomes position 371.
The engine's main line opens with g3.
Morozov Balance Index: 75 of 100 — class A — most balanced. Engine evaluation of the starting position: +19 centipawns for White (depth 49, 400 000 000 nodes).
Explore position #291Provenance
Mined from the project's engine self-play games.
Pack 014 · SP-291
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