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Chess960 tactic on e5 (c5)

Shuffle Rating 2120Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Mate: a forcing sequence that ends the game — the king has no escape.

Mate in 4: a forced checkmate in four moves — every reply is covered.

Difficulty 2120 ShuffleRating — expert level — few solve it at first try.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This is a forced mating attack. Start from the enemy king: which of its squares are already covered, and which move takes away the rest while keeping the king in check? Forcing moves — checks and captures — are what turn an attack into mate.

A mate in four is a longer forced net: each of your moves is a check or an irresistible threat, and the king is driven step by step to a square where it is finally trapped. Verify that the defender has exactly one reply at every branch.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king e2, queen c5, rook b2, bishop h1, pawn f2 h2 a4 g5.

Black: king e8, queen e5, rook g8, pawn a5 h6 b7 f7.

8 white and 7 black pieces are on the board; the puzzle position arises after move 31.

The position in numbers

White are ahead by 3 points of material (21 against 18; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on e2, the black king on e8.

It is White to move on move 31, with 8 legal replies to weigh — only the line that keeps the advantage solves the puzzle. White are in check right now, so every reply must answer the check.

White keeps 4 pawns, Black 4. Files fully open (no pawns of either colour): c, d, e — natural highways for the rooks and queen. Half-open for White: b.

The White king has 5 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

31. Qxe5+ Kd8 32. Qd6+ Ke8 33. Bc6+ bxc6 34. Rb8#

Why it works

  • Great move! queen to e5 keeps the pressure (#3).
  • Spot on — queen to d6 (#2).
  • Precise: bishop to c6 is the top choice (#1).
  • Best move. rook to b8 is exactly what the engine plays (#).
  • The line ends in a forced mate in 4.
  • If instead Kd8, then Qd6+ and you win the queen.

Move by move

  • 31. Qxe5+ — queen to e5 (capture) with check
  • Kd8 — king to d8
  • 32. Qd6+ — queen to d6 with check
  • Ke8 — king to e8
  • 33. Bc6+ — bishop to c6 with check
  • bxc6 — pawn to c6 (capture)
  • 34. Rb8# — rook to b8 and it is checkmate

Types in this puzzle

Mate in 4+

A long forced mating combination.

Mate in four or longer is a marathon of forcing moves where the grip must never loosen. The tools are the same: checks, double threats and sacrifices that deny the opponent a single free tempo. Do not juggle the whole tree at once — walk the main line all the way to mate first, then verify the side branches. If somewhere the defender finds one quiet move that holds, your very first move was wrong.

About this position

These pieces come from starting position #603.

SP-603 · ThroneGuard — Both knights start on inner files (b–g) while the king sits centrally on d or e — one of 204 positions filed here.

The king starts on d1, the rooks on a1 and f1, the queen on b1.

The kingside rook already stands on f1, so castling short moves only the king, from d1 to g1.

A bishop starts in the corner on h1: it has a single diagonal, which the g-pawn unlocks, running out to a8.

One second-rank pawn starts with no defender at all: h2.

The setup belongs to the ThroneGuard family; read right to left it becomes position 257.

The engine's main line opens with d3.

Morozov Balance Index: 86 of 100 — class A — most balanced. Engine evaluation of the starting position: +15 centipawns for White (depth 47, 400 000 000 nodes).

Explore position #603

Provenance

Mined from the project's engine self-play games.

Pack 015 · SP-603

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