Winning blow: rook to f8 (h8)
c9-11772naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 920 ShuffleRating — for beginners taking their first steps in Chess960 tactics.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king e1, rook c1 h8, bishop a2 d2, pawn b2 e2 g2 h2 b4 d4 f4.
Black: king e8, rook c8 f8, bishop c5 e6, knight d8, pawn d5 f5 a6 g6 e7.
12 white and 11 black pieces are on the board; the puzzle position arises after move 23.
The position in numbers
Black are ahead by 1 points of material (23 against 24; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on e1, the black king on e8.
It is White to move on move 23, with 33 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 7 pawns, Black 5. Files fully open (no pawns of either colour): c — natural highways for the rooks and queen. Half-open for White: a.
The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
23. Rxf8+ Kxf8 24. bxc5
Why it works
- Great move! rook to f8 keeps the pressure (+4.2).
- Spot on — pawn to c5 (+4.1).
- You win a piece — the rook.
- If instead Kxf8, then bxc5 and you win the rook.
Move by move
- 23. Rxf8+ — rook to f8 (capture) with check
- Kxf8 — king to f8 (capture)
- 24. bxc5 — pawn to c5 (capture)
Types in this puzzle
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
Only move
Everything else loses — find the only move that holds.
An only move is a position where everything loses except one single continuation. You cannot play "by hand" here: run through fundamentally different defenses — run away, block, trade, counterattack — and discard the ones that fail. The hallmark of these puzzles is that the obvious moves lose quickly while the solution often looks strange. First understand exactly what the threat is — then the one saving move reveals itself.
About this position
These pieces come from starting position #356.
SP-356 · ThroneScout — The king starts on d or e while at least one knight begins in a corner.
The king starts on e1, the rooks on d1 and f1, the queen on g1.
The kingside rook already stands on f1, so castling short moves only the king, from e1 to g1.
The bishops stand on b1 and c1; their long diagonals reach h7 and h6 once the c- and d-pawns step aside.
The pawn on e2 is defended by the king alone — the same soft spot f2 is in the classical setup.
The setup belongs to the ThroneScout family; read right to left it becomes position 318.
The engine's main line opens with f4.
Morozov Balance Index: 51 of 100 — class B — balanced. Engine evaluation of the starting position: +26 centipawns for White (depth 44, 400 000 000 nodes).
Explore position #356Provenance
Mined from the project's engine self-play games.
Pack 004 · SP-356
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