Chess960 puzzles: Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
2337 puzzles
Mate in 2: rook to b8
Mate in 2: rook to d8
Mate in 1: queen to g7 (g5)
Mate in 2: queen to c1
Attack on the uncastled king: bishop to e7 (b4)
Mate in 1: queen to g2 (g6·2)
Mate in 2: rook to f8
Mate in 2: rook to a1 (a7)
Mate in 2: rook to c1 (c2)
Mate in 2: queen to d8
Mate in 2: rook to b8 (b6)
Mate in 2: rook to e8
Mate in 2: rook to h8
Mate in 1: queen to f7 (f4)
Mate in 2: rook to g8 (g7)
Mate in 2: rook to c1 (c8)
Mate in 1: queen to f8 (c8)
Mate in 2: rook to d8 (d1)
Fork: bishop to f7
Mate in 2: rook to h8 (b8)
Discovered attack: bishop to f2
Mate in 2: rook to b8 (b1)
Mate in 2: rook to b8 (b7)
Mate in 1: queen to g7 (g4)
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Tactics
BatteryCheck chaseClearanceDecoyDeflectionDiscovered attackDiscovered checkDouble checkWinning exchangeBishop forkKnight forkPawn forkQueen forkRook forkRoyal forkHanging pieceInterferenceOverloadAbsolute pinRelative pinPromotionQueen trapQuiet moveRemove the defenderSacrifice attackSkewerTrapped pieceUnderpromotionWinning blowX-rayZwischenzug