Winning blow: rook to b7 (b3·7)
c9-12430naming tag (square·N)Opens in the app if installed, otherwise downloads the APK.
The tactical motive
Chess960 twist: use the unusual starting setup of the pieces.
Winning tactic: there is a move that gains a decisive advantage — find it.
Difficulty 2100 ShuffleRating — expert level — few solve it at first try.
White to move — find the best continuation
How to recognize this tactic
In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.
This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.
General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.
Position on the board
White: king b1, queen e1, rook b3 e8, bishop a5, knight d3, pawn b2 c2 g2 h2 a4 f4.
Black: king b8, queen g7, bishop f6 c8, pawn g5 b7 c7 d7 h7.
12 white and 9 black pieces are on the board; the puzzle position arises after move 24.
The position in numbers
White are ahead by 11 points of material (31 against 20; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.
The white king stands on b1, the black king on b8.
It is White to move on move 24, with 55 legal replies to weigh — only the line that keeps the advantage solves the puzzle.
White keeps 6 pawns, Black 5. Files fully open (no pawns of either colour): e — natural highways for the rooks and queen. Half-open for White: d.
Black hold the bishop pair, an edge in open lines. The White king has 3 empty squares to step to right now — the fewer they are, the closer a mating net.
Solution & explanation
Main line
24. Rxb7+ Kxb7 25. Qb4+ Ka6 26. Qc4+
Why it works
- Best move. rook to b7 is exactly what the engine plays (#4).
- Spot on — queen to b4 (#3).
- Precise: queen to c4 is the top choice (#2).
- You win decisive material (+15.0).
- If instead Ka8, then Rxc8+ and you win the bishop.
Move by move
- 24. Rxb7+ — rook to b7 (capture) with check
Types in this puzzle
Win the pinned piece
The pinned piece cannot run — attack it again and win it.
A pinned piece cannot flee, which means you can win it outright by attacking it one more time. Count attackers against defenders: if you outnumber them, the piece is yours. The best extra attacker is a pawn, since it costs less than anything it might capture. Do not rush the capture — build up the pressure first, then harvest.
About this position
These pieces come from starting position #853.
SP-853 · RampartGuard — The king starts out on a wing file, b or g, with neither knight in a corner.
The king starts on b1, the rooks on a1 and f1, the queen on h1.
From b1 the king makes the longest journey Chess960 allows when castling short: five squares to g1.
The bishops stand on c1 and d1; their long diagonals reach h6 and h5 once the d- and e-pawns step aside.
Every pawn on the second rank is defended from the very first move.
The setup belongs to the RampartGuard family; read right to left it becomes position 106.
The engine's main line opens with a4.
Morozov Balance Index: 59 of 100 — class B — balanced. Engine evaluation of the starting position: +24 centipawns for White (depth 47, 400 000 000 nodes).
Explore position #853Provenance
Mined from the project's engine self-play games.
Pack 015 · SP-853
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