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Winning blow: queen to f5 (f1·3)

Shuffle Rating 1870Theme: Chess960 twist: use the unusual starting setup of the pieces.
White to move — find the best continuation

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The tactical motive

Chess960 twist: use the unusual starting setup of the pieces.

Winning tactic: there is a move that gains a decisive advantage — find it.

Difficulty 1870 ShuffleRating — for advanced tacticians.

White to move — find the best continuation

How to recognize this tactic

In Chess960 the pieces start on unfamiliar squares, so tactics appear earlier and from unusual angles. Do not trust classical patterns — read the actual lines of the bishops, the rooks and the queen from where they really stand in this position.

This position hides a concrete tactic that wins material or mates. Start with the most forcing candidate moves — checks, captures and threats — and calculate each to a clear end before choosing; the winning line is usually the one the opponent cannot meet.

General method: before you move, list the forcing candidates — every check, every capture, every direct threat — and calculate those first. The solution to a tactic is almost always among them.

Position on the board

White: king d3, queen f1 b8, rook h1, bishop d1, pawn g2 h2 e3 d4 e5.

Black: king e7, rook h6, bishop b4 d5, pawn g4 b5 f5 d7 g7.

10 white and 9 black pieces are on the board; the puzzle position arises after move 31.

The position in numbers

White are ahead by 15 points of material (31 against 16; pawn = 1, knight and bishop = 3, rook = 5, queen = 9) — the tactic has to convert or outweigh that.

The white king stands on d3, the black king on e7.

It is White to move on move 31, with 34 legal replies to weigh — only the line that keeps the advantage solves the puzzle.

White keeps 5 pawns, Black 5. Files fully open (no pawns of either colour): a, c — natural highways for the rooks and queen. Half-open for White: b, f.

Black hold the bishop pair, an edge in open lines. The White king has 2 empty squares to step to right now — the fewer they are, the closer a mating net.

Solution & explanation

Main line

31. Qxf5 Bc4+ 32. Kc2 Bb3+ 33. Kxb3

Why it works

  • Great move! queen to f5 keeps the pressure (#7).
  • king to c2 develops smoothly.
  • Precise: king to b3 is the top choice (#4).
  • You win a piece — the bishop.
  • If instead Bc4+, then Kc2 and you stay on top.

Move by move

  • 31. Qxf5 — queen to f5 (capture)

Types in this puzzle

Hanging piece

A piece is left without protection — just take it.

A hanging piece is simply an unprotected piece you can take for free. It sounds primitive, yet most amateur games are decided exactly this way. Build the habit: before every move, sweep the board and note every undefended piece, yours and theirs. The classic mistake is hunting for a brilliant combination when all you need to do is bend down and pick up the gift.

About this position

These pieces come from starting position #269.

SP-269 · BastionScout — King shifted to c or f, with a knight committed to the corner from move one.

The king starts on c1, the rooks on b1 and h1, the queen on f1.

The king already stands on c1, so castling long moves only the rook, from b1 to d1.

The bishops stand on d1 and g1; their long diagonals reach h5 and a7 once the e- and f-pawns step aside.

One second-rank pawn starts with no defender at all: a2.

The setup belongs to the BastionScout family; read right to left it becomes position 600.

The engine's main line opens with a4.

Morozov Balance Index: 98 of 100 — class A — most balanced. Engine evaluation of the starting position: 0 centipawns for White (depth 48, 400 000 000 nodes).

In 50 self-play games White scored 48.0% (95% CI 34.8–61.5%).

Explore position #269

Provenance

Mined from the project's engine self-play games.

Pack 014 · SP-269

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